Connor Moran

Connor Moran

Game Designer / Producer

A highly motivated Game Designer with a strong foundation in computer games programming and six years of experience in the video games industry, I combine creative vision with technical expertise. I’m known for my organisational skills, attention to detail, and innovative approach to problem-solving, and I’m passionate about crafting engaging, well-considered game experiences. I’m eager to continue developing my design skills and contribute meaningfully within a collaborative, dynamic team.

Location
9 Norman Weall Court, M24 6BJ, Manchester, Greater Manchester, UK
Email
Phone
+44(0) 7435 390760
LinkedIn
connor-n-moran
GitHub
ConnorNMoran
Steam
Pixelated Abyss
Discord
pixelated.abyss

Experience

Lead Game Designer & Project Manager at Fireslug Studios LTD.

present

Projects
  • Example (Unreleased)

Unity Developer at Sony Interactive Entertainment

Projects
  • Example (Unreleased)

VR Developer at Ferranti Technologies LTD.

Projects
  • Undisclosed

Junior Software Developer at Scan Computers

Unity 3D Developer at Virtual Reality Simulation Systems

Projects
  • Example (Unreleased)

Education

BSc in Computer Games Programming from Staffordshire University

Modules

  • COSE40630 - Fundamentals of Game and Graphical System Development
  • COSE40577 - Introduction to Software Development
  • COIS40896 - Professional Business Skills
  • COCS40682 - Fundamentals of Computing and Mathematics
  • MATH50369 - Further Mathematics and Algorithmics
  • COSE50647 - Concurrent Network Applications
  • COSE50631 - Technical Games Production
  • COSE50581 - Further Games and Graphics Concepts
  • COSE50578 - Artifical Intelligence for Games
  • COSE60595 - Mobile Games Development
  • COSE60593 - Low-Level Game Programming
  • COSE60591 - Group Game Development Project and Work-Based Simulation
  • COIS61028 - Final Year Project

Skills

Engines & Scripting
Level: Master
Keywords:
  • Unity
  • C#
  • C++
  • JavaScript
  • Lua
Technical
Level: Master
Keywords:
  • Mathematics
  • Data Analysis
  • Prototyping
  • Balancing
  • Playtesting
Design
Level: Master
Keywords:
  • Level Design
  • UI/UX Design
  • Narrative Design
  • Game Mechanics
Art Tools
Level: Master
Keywords:
  • Illustrator
  • InDesign
  • Photoshop
Project Management
Level: Master
Keywords:
  • Documentation
  • Trello
  • GitHub

Languages

English
Fluency: Native speaker

References

Whether structuring operational systems or guiding creative design, Connor combined diligence, organisation, and creativity to leave a lasting impact on our studio. His versatility and drive for quality makes him a valuable asset to any team

Joel Mayner, Technical Director at Fireslug Studios

Interests

Wildlife
Keywords:
  • Ferrets
  • Unicorns

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